Let we see what it can make...
/*
* some C/C++ code
*/
class Foo {
private:
// nothing
public:
// nothing
};
void baz(void) {
/* nothing too */
}
Some python code:
# a comment
def foo():
print "bla"
And scheme code:
(define (func a b)
(+ a b))
Looks like it works :)
1 comment:
Python...Did you know FLTK has Python bindings, called PyFLTK?
That gives possibilities to give edelib Python bindings. I'm not so fond of Python myself (I <3 C++), but it will attract a lot of app programmers to EDE.
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